Thursday, September 4, 2014
Sunday, June 1, 2014
class evaluation
1. Why did you take this class?
Because I want to be a music producer and I would have to take a digital media program in college.
2. In general, what did you like most about this class?
Being able to bring my projects home and work on them there.
3. In general, what did you like least about this class?
Not having enough time to finish my projects.
4. What was your most favorite project and why?
The anibot project because I knew what I was going to do right away and I was able to finish it.
5. What was your least favorite project and why?
2D short because I didn't know what I was going to do and I wasn't even close to finishing it.
6. Discuss the overall effectiveness of the instructor (for example: preparation, availability, interest, content knowledge, expectations, etc.).
I think the instructor did a good job with showing us how to use the things we needed to use and if we had any question she did a good job explaining how to do something.
7. What are the most valuable things you learned in the class?
I learned that you have to use your time well and that you have to be organized.
8. Do you feel that this class will help you achieve your future academic or career goals? How or why (or why not)?
In a way it could help me achieve my future career goals because it taught me to be successful in the field you need to use your time wisely.
9. How could this class be improved?
I think this class is fine the way it is.
10. Additional comments: no additional comments.
Sunday, May 11, 2014
Weekly comments
What I've learned this week was how to manage my time better
What I would like to know is how to record good quality music
Something that frustrated me this week is have a lot of homework
Something that made me happy this week was having a softball party at my dad's house
Anatomy in games
What I've learned:
• To a biological scientist, this evolution mimics what we observe in nature; a process of hundreds of thousands of minuscule changes, which result in increasingly more complex and sophisticated organisms
• Studies have shown that a known face can be distinguished from a resolved photograph comprising only 50 pixels
• The human form is most clearly recognized by its generally upright position with a spherical head protruding superiorly and a central cylindrical trunk which bifurcates into two long cylinders inferiorly, which turn communicate with the ground
Opinions:
• You have to get the whole structure right or something could go wrong
• Creating characters that look more realistic is the best way to evoke genuine emotion and reaction from an audience
Question:
• How far will animators go with the realism in their animation?
Why cartoonists are flooding YouTube, Risks and all
Things I've learned:
• Fred Seibert has a hand in producing some of the most successful cartoons of the last 20 years, including Dexter's Laboratory, Courage the Cowardly Dog, The Fairly OddParents and Adventure Time
• With over one billion unique users watching over six billion hours of video each month, Youtube's reach is stunning
• The free-for-all nature of YouTube allows them to have their hands in everything, from designing and writing to Storyboarding and animation
Opinions:
• YouTube can give people more freedom with what they want to do and how they want to do their animation
• More people go on YouTube than any cable network, so people would get a better fan base by posting on YouTube
Question:
• How do you get paid when you put things on YouTube?
Sunday, February 9, 2014
Sony pictures image works' Pete Travers talks "wonderfood" VFX in Cloudy 2
Things I learned
•Pete Travers joined image works in 1999 to supervise effects animation on Hollow man
•Pete worked on Zathura, The Aviator, The Haunted Mansion, The Matrix reloaded, The Lord of the Rings: The Two towers, Stuart Little 2 and Harry Potter and The Sorcerer's Stone
•He holds a degree in Mechanical Engineering from Worcester Polytechnic Institute
Opinion
•Live action and animated films are completely different, you need lighters, effect animators, etc. for both but in animated features you make every pixel
Question
•if you are working with pixels in animation what do you work with in live action films?
Think Filmmaking is just for Extroverts? Here's 5 things Introverts bring to movies
Things I learned
•Introverts have two terrific character traits: they are deeply insightful and very analytical
•Filmmakers now have to choose between a wide array of filmmaking: features, feature docs, documentary shorts, music videos, viral shorts, commercials and other corporate work
•to make it a filmmaker needs to stand out from a crowded throng of very talented people
Opinions
•introverts are just as important as extroverts
•introverts bring great dynamics to filmmaking
Question
•Are most Filmmakers introverts or extroverts?
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